game design provocateur
You can support my free games and blog posts through Patreon.
Most recent game: A Night in the Woods
Current projects: UFO Game (working title), and Trigger
Recent blog post of note: The 10 Indie Games I Never Want to Play Again
[Amy Dentata's] work deals with a range of themes and employs some vastly different visual and mechanical styles. Something all of her games have in common is a certain fearlessness; they often deal with serious issues in a playful, game-like way. Her games … subvert traditional gamer expectations while embracing the abstraction of video game mechanics.
Some content 18+ only.
Opinions expressed are my own and do not represent any other company or organization.